Search by property
From Shadowlack
Jump to navigationJump to searchThis page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Lexicon:Dyo + (Spring. The second of Ramath-lehi's four seasonal quarters.)
- Lexicon:Sla + (Suffix. An affectionate pet name for loved ones (children or significant others).)
- Lexicon:Ba + (Suffix. Usually used for an instructor/teacher or superior; usually applied to a surname.)
- Lexicon:Ni + (Suffix. Usually used with significant others, loved ones, and children; indicates a very close bond and is always used with the first name or nickname.)
- Lexicon:Tria + (Summer. The third of Ramath-lehi's four seasonal quarters.)
- Lexicon:Pui + (The 28-hour period during which Ramath-lehi completes one rotation on its axis (a day).)
- Lexicon:Paquitten + (The Ramathian three day weekend (Gaipui, Dympui & Nerpui).)
- Trade:Escape Artistry + (The ability to break loose from confinement, no matter the situation.)
- Trade:Creating Stories + (The ability to come up with characters and a plot, and either write it down or speak it orally.)
- Trade:Telepathy + (The ability to communicate fluently via mind speech.)
- Trade:Electrokinesis + (The ability to conjure and manipulate electricity with one's mind.)
- Trade:Pyrokinesis + (The ability to conjure and manipulate fire plus create friction (heat) with one's mind.)
- Trade:Cryokinesis + (The ability to conjure and manipulate water in all of its forms (ice, steam, etc.) with one's mind.)
- Trade:Sightless Fighting + (The ability to fight blindly without the u … The ability to fight blindly without the use of one's eyes. Sightless Fighting can be further divided into two categories: Physical, where the fighter actually uses their own body to inflict harm, and Mental, where the fighter uses their mind to inflict harm.e fighter uses their mind to inflict harm.)
- Trade:Navigating + (The ability to find one's way using maps and keys, including things as primitive as the stars or a compass, or as advanced as technological navigational systems.)
- Trade:Piloting + (The ability to fly and take command of a space machine.)
- Trade:Weaving + (The ability to interlace threads using tools or machines to make cloth.)
- Trade:Animal Herding + (The ability to keep flock animals safe from harm by using staves, animals, or other means to keep them together. Also requires basic knowledge of herding area and its natural residents.)
- Trade:Aerokinesis + (The ability to manipulate air with one's mind.)
- Trade:Elemental Sorcery + (The ability to manipulate the elements (fire, air, water, and earth) using words or short incantations. A verbal form of magic.)
- Trade:Telekinesis + (The ability to move and manipulate objects with one's mind using kinetic energy.)
- Trade:Acrobatics + (The ability to perform gymnastic feats requiring skillful control of the body with artistic dexterity.)
- Trade:Aerobatics + (The ability to perform spectacular flying feats and maneuvers while in the air.)
- Trade:Taxidermy + (The ability to stuff and prepare dead animal skins so that they appear lifelike.)
- Trade:Elemental Summoning + (The ability to summon short-lived elemental creatures (fire, air, water, and earth) from Fronima using incantations, gestures, or spells.)
- Trade:Empathy + (The ability to sympathize and comfort to a maximum degree.)
- Trade:Running + (The ability to transport self via only the legs, and to excel at this subtle physical art.)
- Trade:Fishing + (The ability to use hooks, snares, baits, and nets in order to catch fish. This trade requires ultimate patience.)
- Trade:Flying + (The ability to use one's birth-given wings in order to commandeer the sky and its different winds and drafts, in order to stay aloft as a form of transportation.)
- Trade:Drawing + (The ability to use one's hands in order to create art with pencil and paper media.)
- Trade:Singing + (The ability to use ones voice in a musical manner to produce songs out of words and sounds.)
- Trade:Swimming + (The acquiring of skills such as underwater agility, lung capacity and stamina, different swimming styles, and even learning how to lead an aquatic lifestyle.)
- Trade:Climbing + (The act of climbing (ascending mountains, buildings, etc.) as either an activity, job, or sport.)
- Trade:Languages + (The analysis and comprehension of various languages and other types of communication.)
- Trade:Cosmetics + (The art of applying make-up in order to improve appearances.)
- Trade:Illegal Artistry + (The art of attempting (though not always succeeding) in all matters that are considered illegal or immoral, whether it be trafficking illegal goods, services, or other deeds that are barred by society.)
- Trade:Spying + (The art of collecting information elusively, without revealing oneself.)
- Trade:Fighting + (The art of combat. Fighting has various forms and styles. Some forms deal with expertise with a particular weapon, whereas others deal with the body as one's only defence.)
- Trade:Crafting + (The art of constructing pieces out of scrap materials, such as wood, paper, or other odds and ends.)
- Trade:Forgery + (The art of copying another's handwriting and falsely or fraudulently making or altering a document.)
- Trade:Poetry + (The art of creating verse and poems through the use of words.)
- Trade:Plumbing + (The art of creating, cleaning, and repairing subterranean piping, as well as maintaining drainage and sewage systems, as well as septic tanks.)
- Trade:Fashion Design + (The art of designing and using materials in order to create all kinds of clothing.)
- Trade:Landsculpting + (The art of designing external spaces so that they are either aesthetically pleasing and/or functional.)
- Trade:Drafting + (The art of designing machines and machina through delicate sketches and maps.)
- Trade:Hair Styling + (The art of designing styles for hair, whether for formal or casual occasions.)
- Trade:Seduction + (The art of drawing sexual attention to oneself and making it the victims' sole focus, so that advantage can be taken.)
- Trade:Hypnotism + (The art of entrancing another in order to rid of bad habits, or else to accomplish some other mental quest.)
- Trade:Con Artistry + (The art of exploiting or swindling the confidence of another.)
- Trade:Tracking + (The art of following a chosen prey or quarry without being caught or identified, using simple methods, such as olfactory tracking, as well as more technological utensils, such as computerized, heat-seeking devices and the like.)
- Trade:Cheating + (The art of misleading, eluding, or deceiving through trickery or swindling.)