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	<title>Gritskull - Revision history</title>
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	<updated>2026-05-25T06:19:26Z</updated>
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	<entry>
		<id>https://shadowlack.com/wiki/index.php?title=Gritskull&amp;diff=3795&amp;oldid=prev</id>
		<title>Iversia at 02:09, 15 November 2013</title>
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		<updated>2013-11-15T02:09:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:09, 15 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=Celuvix Novox&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|creator=Celuvix Novox&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;untamed temperament of the desert. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;With the imbalance of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pendragons &lt;/del&gt;using &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Fronim]]a &lt;/del&gt;to their own advantage, the natural balance of Fronima in nature sometimes causes quirks. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;One such quirk is the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;embodiment &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;Fronima &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;source being &lt;/del&gt;out of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;its element&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Gritskulls''' are the &lt;/ins&gt;untamed temperament of the desert&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: a unique balance of water and earth elements. The Gritskull is a water elemental in origin, but is also blessed with the earth elemental properties&lt;/ins&gt;. With the imbalance of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ramathians &lt;/ins&gt;using &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fronima &lt;/ins&gt;to their own advantage, the natural balance of Fronima in nature sometimes causes quirks. One such quirk is the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;physical manifestation of a Gritskull.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gritskulls are often large and ferocious. They vary greatly in size and weight depending on the anger, power, and past lives &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;Fronima &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that they possess. The largest record size for a Gritskull has been thirty feet in length, ten feet in width, and fifteen feet in height with a horn span of twenty feet. They often resembles the large, four-legged dragons of ancient lore, and often have mountainous horns that double their girth. A Gritskull almost always has cracks and fissures located on parts of its body. Rushing water commonly is seen flailing around inside, occasionally splashing &lt;/ins&gt;out&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Gritskulls are easily tracked by large clods &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;soaked sand, usually spaced apart as if leaking from a poorly carried container&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The gritskull &lt;/del&gt;is a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;water elemental in origin, but given &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;earth elemental property in a second life&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Insane water Fronima being reborn too far from the sea, &lt;/del&gt;usually &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;near &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;violent [[Hrishikesh]], often births a sea dragon on land&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; These dragons vary &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;size and weight depending &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the anger, power, and past life of the Fronima possessed&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; They often resembles the large&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;four legged dragons of old&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often with horned that double their girth.  A gritskull often has cracks on some parts of &lt;/del&gt;its &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;body with rushing water flailing around inside, occasionally splashing out&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gritskulls are not intelligent and their primary motive is to move toward whatever &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;warmest. They instinctively seek out their own deaths by attempting to find &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;source of heat that will dry them up &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;quickest&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This is &lt;/ins&gt;usually the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;centre of desert regions&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If something gets &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their way, they will either stomp &lt;/ins&gt;on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it or swat it aside&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When attacked&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a Gritskull will become slightly more defensive regarding its movements&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but will still attempt to move forward toward &lt;/ins&gt;its &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;goal&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Gritskulls are easily tracked by large clods of soaked sand, usually spaced apart as if leaking from a container.  The creatures are a clash of two elements, and often die within two seasons depending on the heat.  Although the creatures are Asexual, the reproduction occurs by chance of a storm getting far enough into the desert to encounter a dust devil.  Because of their Fronima nature, the gritskull can multiply and increase the amount of water available only at birth, which depends on the intelligence of the Fronima being at the time of death.  Usually ten to fifteen of the beasts are birthed at a time.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Reproduction==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After defeating the initial Earth &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;base&lt;/del&gt;, an equally powerful &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;water base &lt;/del&gt;is left behind. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Since it loses power while in the desert, the easiest way to defeat this second form is to simply wait. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Depending on their size, it can take anywhere from five minutes two five hours. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The largest record size for a gritskull has &lt;/del&gt;been &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thirty feet &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;length&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ten feet in width&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fifteen feet &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;height with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;horn span of twenty feet&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;The nomadic clans of the [[Pwa Desert]] often hunt the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gritskull &lt;/del&gt;in reservoir caravans to produce salt and increase their water supply.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The creatures are a clash of two elements, and often die of natural causes within two seasons depending on the heat if left undisturbed. Although they are asexual, they can reproduce by chance if a Gritskull gets far enough into the desert to encounter a dust devil. The Gritskull can then multiply and increase the amount of water available only at that point in time. The amount of moisture in the air directly reflects how much water it is able to acquire and spread to its young. Usually ten to fifteen of the beasts are spawned at a time, and they are often very small compared to their parent due to the lack of available water in the desert zones.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Boss Battle==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gritskulls only exist to destroy, and as such, they are often targeted by adventurers as soon as they appear. Gritskulls must be defeated in two separate phases. First the Earth portion of the Gritskull must be targeted and destroyed.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;After defeating the initial Earth &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;portion&lt;/ins&gt;, an equally powerful &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Water portion &lt;/ins&gt;is left behind. Since it loses power while in the desert, the easiest way to defeat this second form is to simply wait. Depending on their size, it can take anywhere from five minutes two five hours.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;==Habitat==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Unlike the [[Totobenki]] which often spawn in frigid areas of Ramath-lehi, the Gritskull often spawns just outside of deserts that are close to large bodies of water. Gritskulls have &lt;/ins&gt;been &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spotted frequently &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the [[Pwa Desert]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Uhai Desert]]&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very rarely &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the [[Tmu Desert]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Insane water Fronima being reborn too far from the sea, usually near the violent [[Hrishikesh Ocean]], often births &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gritskull on land&lt;/ins&gt;. The nomadic clans of the [[Pwa Desert]] often hunt the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gritskull &lt;/ins&gt;in reservoir caravans to produce salt and increase their water supply.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Iversia</name></author>
		
	</entry>
	<entry>
		<id>https://shadowlack.com/wiki/index.php?title=Gritskull&amp;diff=1120&amp;oldid=prev</id>
		<title>Shriker: Import.</title>
		<link rel="alternate" type="text/html" href="https://shadowlack.com/wiki/index.php?title=Gritskull&amp;diff=1120&amp;oldid=prev"/>
		<updated>2010-03-09T01:28:55Z</updated>

		<summary type="html">&lt;p&gt;Import.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Fauna&lt;br /&gt;
|plural name=gritskulls&lt;br /&gt;
|phonetic name=grit-skul&lt;br /&gt;
|fauna classification=Fronima-based&lt;br /&gt;
|biome=Desert, Fronima, Ocean&lt;br /&gt;
|frequency=Very Rare&lt;br /&gt;
|fauna size=Colossal&lt;br /&gt;
|lifespan=2 minutes - 5 hours&lt;br /&gt;
|diet=Unknown&lt;br /&gt;
|creator=Celuvix Novox&lt;br /&gt;
}}&lt;br /&gt;
The untamed temperament of the desert.  With the imbalance of Pendragons using [[Fronim]]a to their own advantage, the natural balance of Fronima in nature sometimes causes quirks.  One such quirk is the embodiment of one Fronima source being out of its element.&lt;br /&gt;
&lt;br /&gt;
The gritskull is a water elemental in origin, but given the earth elemental property in a second life.  Insane water Fronima being reborn too far from the sea, usually near the violent [[Hrishikesh]], often births a sea dragon on land.  These dragons vary in size and weight depending on the anger, power, and past life of the Fronima possessed.  They often resembles the large, four legged dragons of old, often with horned that double their girth.  A gritskull often has cracks on some parts of its body with rushing water flailing around inside, occasionally splashing out.&lt;br /&gt;
&lt;br /&gt;
Gritskulls are easily tracked by large clods of soaked sand, usually spaced apart as if leaking from a container.  The creatures are a clash of two elements, and often die within two seasons depending on the heat.  Although the creatures are Asexual, the reproduction occurs by chance of a storm getting far enough into the desert to encounter a dust devil.  Because of their Fronima nature, the gritskull can multiply and increase the amount of water available only at birth, which depends on the intelligence of the Fronima being at the time of death.  Usually ten to fifteen of the beasts are birthed at a time.&lt;br /&gt;
&lt;br /&gt;
After defeating the initial Earth base, an equally powerful water base is left behind.  Since it loses power while in the desert, the easiest way to defeat this second form is to simply wait.  Depending on their size, it can take anywhere from five minutes two five hours.  The largest record size for a gritskull has been thirty feet in length, ten feet in width, and fifteen feet in height with a horn span of twenty feet.  The nomadic clans of the [[Pwa Desert]] often hunt the gritskull in reservoir caravans to produce salt and increase their water supply.&lt;/div&gt;</summary>
		<author><name>Shriker</name></author>
		
	</entry>
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