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	<id>https://shadowlack.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Black_Rune_Casino</id>
	<title>Black Rune Casino - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://shadowlack.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Black_Rune_Casino"/>
	<link rel="alternate" type="text/html" href="https://shadowlack.com/wiki/index.php?title=Black_Rune_Casino&amp;action=history"/>
	<updated>2026-04-17T10:04:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://shadowlack.com/wiki/index.php?title=Black_Rune_Casino&amp;diff=1381&amp;oldid=prev</id>
		<title>Shriker at 17:34, 30 March 2010</title>
		<link rel="alternate" type="text/html" href="https://shadowlack.com/wiki/index.php?title=Black_Rune_Casino&amp;diff=1381&amp;oldid=prev"/>
		<updated>2010-03-30T17:34:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:34, 30 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Location&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|country=Bhim&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|type=Entertainment&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|short_desc=A large and excessively ornate gambling and sports establishment.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}A large spire made of dark crystal is the namesake of this notorious underground casino deep within the swamps. Guards armed with the latest technology patrol the bazaar area, where merchants their wares freely in many of the stationed booths. The central plaza booths are the most expensive and most violently fought for.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}A large spire made of dark crystal is the namesake of this notorious underground casino deep within the swamps. Guards armed with the latest technology patrol the bazaar area, where merchants their wares freely in many of the stationed booths. The central plaza booths are the most expensive and most violently fought for.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each lane (other than the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;South&lt;/del&gt;, which is the entrance) leads to a large lift lined by Frominia-laden tracks that suspend one to floating islands. Games are played on these islands, set motionless by wires on the ground and remaining suspended in the air by the unknown energies of the black matter.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each lane (other than the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;south&lt;/ins&gt;, which is the entrance) leads to a large lift lined by Frominia-laden tracks that suspend one to floating islands. Games are played on these islands, set motionless by wires on the ground and remaining suspended in the air by the unknown energies of the black matter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bars, exchange centers and eatery are common in each structure while a club is centred between all the isles. Elevators lead up to the battle arena of the casino, known as the Alta. The arena consists of a single, mesh-fenced sphere, suspended by wires, where dragons duke it out against each other for frame, personal reasons, or their life when they are in deep water with the casino. Spectators bet here for their own sadistic pleasure.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bars, exchange centers and eatery are common in each structure while a club is centred between all the isles. Elevators lead up to the battle arena of the casino, known as the Alta. The arena consists of a single, mesh-fenced sphere, suspended by wires, where dragons duke it out against each other for frame, personal reasons, or their life when they are in deep water with the casino. Spectators bet here for their own sadistic pleasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shriker</name></author>
		
	</entry>
	<entry>
		<id>https://shadowlack.com/wiki/index.php?title=Black_Rune_Casino&amp;diff=233&amp;oldid=prev</id>
		<title>Attrius Infernus at 18:43, 21 October 2007</title>
		<link rel="alternate" type="text/html" href="https://shadowlack.com/wiki/index.php?title=Black_Rune_Casino&amp;diff=233&amp;oldid=prev"/>
		<updated>2007-10-21T18:43:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:43, 21 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}A large &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rough &lt;/del&gt;spire made of dark crystal is namesake of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;notorious underground casino deep within the swamps. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When one enters will noticed the guard &lt;/del&gt;armed with technology &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;months before legally used by the military as well as &lt;/del&gt;the bazaar area where &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;black merchant pay tribute in order to sell &lt;/del&gt;their wares freely in many of the stationed booths &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lined in south, west and east roadways with the &lt;/del&gt;central plaza booths &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being &lt;/del&gt;the most expensive and most violently fought for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as contained special privileges&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Stub}}A large spire made of dark crystal is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;namesake of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;this &lt;/ins&gt;notorious underground casino deep within the swamps. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Guards &lt;/ins&gt;armed with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the latest &lt;/ins&gt;technology &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;patrol &lt;/ins&gt;the bazaar area&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;where &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;merchants &lt;/ins&gt;their wares freely in many of the stationed booths&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. The &lt;/ins&gt;central plaza booths &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/ins&gt;the most expensive and most violently fought for.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;North wing of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ground floor &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reserved for &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sand deserts and Egyptian-style estate owned &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the well&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;feared Nadyna Uhma, who would doubtfully mind sending trespassers &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;torture room for an hour&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which is a lot more than even &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;strongest-willed &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pendragons can take&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each lane (other than &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;South, which &lt;/ins&gt;is the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entrance) leads to a large lift lined &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Frominia&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;laden tracks that suspend one &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;floating islands. Games are played on these islands&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;set motionless by wires on the ground and remaining suspended in the air by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unknown energies &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the black matter&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each lane, other than the South which is the entrance, led to the large lift lined by Frominia laded tracks that being dragon up toward the casino. Games of are played these floating islands, set motionless by wires on the ground and remain suspended in the air by the unknown energies of the black matter.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bars, exchange centers and eatery are common in each structure while a club is centred between all the isles&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Elevators lead &lt;/ins&gt;up to the battle arena of the casino, known as the Alta. The arena &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consists &lt;/ins&gt;of a single, mesh-fenced sphere, suspended by wires&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, where &lt;/ins&gt;dragons duke it out against each other for frame, personal reasons, or their life &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;when &lt;/ins&gt;they are in deep water with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;casino. Spectators &lt;/ins&gt;bet &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;here for &lt;/ins&gt;their own &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sadistic &lt;/ins&gt;pleasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bars, exchange centers &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(where items are exchanged for runets*) &lt;/del&gt;and eatery are common in each structure while a club is centred between all the isles &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;including the elevators leading &lt;/del&gt;up to the battle arena of the casino, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mostly &lt;/del&gt;known as the Alta. The arena &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;consisted &lt;/del&gt;of a single, mesh-fenced sphere, suspended by wires&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Where &lt;/del&gt;dragons duke it out against each other for frame, personal reasons, or their life &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/del&gt;they are in deep water with the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;casino… while spectator &lt;/del&gt;bet &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/del&gt;their own &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sadist &lt;/del&gt;pleasure.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To run away from something unpleasant...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you must close your eyes and block your ears.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To lie is to change the truth&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ignorance is to not notice the truth&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Incompetence is to not be able to grasp the truth.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;And escape is to get away from the truth&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It's useless to run, since the truth is right next to you.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;~Reticia, Madlax, Episode 11&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;Flattery only adds ten seconds to your life span...Oops, time's up&amp;quot; ~Nadyna&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Attrius Infernus</name></author>
		
	</entry>
	<entry>
		<id>https://shadowlack.com/wiki/index.php?title=Black_Rune_Casino&amp;diff=203&amp;oldid=prev</id>
		<title>Shriker: New page: {{Stub}}A large rough spire made of dark crystal is namesake of the notorious underground casino deep within the swamps. When one enters will noticed the guard armed with technology months...</title>
		<link rel="alternate" type="text/html" href="https://shadowlack.com/wiki/index.php?title=Black_Rune_Casino&amp;diff=203&amp;oldid=prev"/>
		<updated>2007-10-20T21:29:08Z</updated>

		<summary type="html">&lt;p&gt;New page: {{Stub}}A large rough spire made of dark crystal is namesake of the notorious underground casino deep within the swamps. When one enters will noticed the guard armed with technology months...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}A large rough spire made of dark crystal is namesake of the notorious underground casino deep within the swamps. When one enters will noticed the guard armed with technology months before legally used by the military as well as the bazaar area where black merchant pay tribute in order to sell their wares freely in many of the stationed booths lined in south, west and east roadways with the central plaza booths being the most expensive and most violently fought for as contained special privileges.&lt;br /&gt;
&lt;br /&gt;
North wing of the ground floor is reserved for the sand deserts and Egyptian-style estate owned by the well-feared Nadyna Uhma, who would doubtfully mind sending trespassers to torture room for an hour, which is a lot more than even the strongest-willed of pendragons can take.&lt;br /&gt;
&lt;br /&gt;
Each lane, other than the South which is the entrance, led to the large lift lined by Frominia laded tracks that being dragon up toward the casino. Games of are played these floating islands, set motionless by wires on the ground and remain suspended in the air by the unknown energies of the black matter.&lt;br /&gt;
&lt;br /&gt;
Bars, exchange centers (where items are exchanged for runets*) and eatery are common in each structure while a club is centred between all the isles including the elevators leading up to the battle arena of the casino, mostly known as the Alta. The arena consisted of a single, mesh-fenced sphere, suspended by wires. Where dragons duke it out against each other for frame, personal reasons, or their life with they are in deep water with the casino… while spectator bet at their own sadist pleasure.&lt;br /&gt;
&lt;br /&gt;
To run away from something unpleasant...&lt;br /&gt;
you must close your eyes and block your ears.&lt;br /&gt;
&lt;br /&gt;
To lie is to change the truth&lt;br /&gt;
Ignorance is to not notice the truth&lt;br /&gt;
Incompetence is to not be able to grasp the truth.&lt;br /&gt;
And escape is to get away from the truth&lt;br /&gt;
It's useless to run, since the truth is right next to you.&lt;br /&gt;
~Reticia, Madlax, Episode 11&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Flattery only adds ten seconds to your life span...Oops, time's up&amp;quot; ~Nadyna&lt;/div&gt;</summary>
		<author><name>Shriker</name></author>
		
	</entry>
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